Innate Ability

An Innate Ability was something that could be learned by all characters every 10 levels. When a character was lvl 10, the player could learn Jump, while a lvl 20 could learn Crawl and Backwards Jump could be learned by a lvl 30 character. Climbing was only made available to a lvl 40 character while Swimming was unlocked when a character reached lvl 50.

Of course, not learning an Innate Skill did not mean that a player could not carry the actions out. These skills were capable of being achieved by the human body. Even if players did not learn these Innate Skills, they could still pull them off. However, the proficiency of such maneuvers and the success rate was affected by the physical attributes of an individual. A person with an agile body and excellent coordination would naturally have a better success rate. If a person who was non-athletic tried to perform such actions, the success rate would be low. Not all players were born knowing how to leap onto roofs and vault over bars. That was something that was done by the wuxia experts. Hence, the game offered Innate Abilities to assist players who were not athletic. As long as they met the level requirement, they would be able to learn the Innate Abilities, and as long as they’ve learned the Innate Abilities, they would be able to perform better.